It is possible to roll back to previous version: right-click the game in the library, go to Properties -> Betas tab, and select "Original_build" from the drop-down menu. This thread serves only to discuss the patch and bugs related to this patch. In case you're experiencing trouble after updating to the new version, please let us know in this thread. * FIX: inverted achievements names and descriptions for Fire Guardiand and Electricity Guardian * FIX: left item's slot in the pack was impossible to select * FIX: Achievements not unlocked during the game * FIX: Building in the city without collision Most popular community and official content for the past week. Only together will they be strong enough to defeat the enemies born from the Shadow. * FIX: Ranged enemies able to attack when getting hit Fall of Light is a story-driven dungeon crawler set within a world consumed by Darkness, where an old warrior takes his daughter to see the last remnants of sunlight. * FIX: Aether couldn't get up after a failed kidnapping * FIX: Wall of fire still turned on in the Graveyard after defeating the Boss * FIX: Some tutorials that didn't appear correctly * Aether's kidnapping sequence rebalanced * Added new scene after collecting the Amulet of Shadow * Delay before performing Dash and Roll removed * Improved range for Halberds and Warhammers It brings important tweaks and fixes, many of them are based on the players' feedback! Thanks to everyone who contributed with a bugreport!
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